Build Log
  

------- Build started: Project: sinWaveVertexShader, Configuration: Debug|Win32 -------

Command Lines
  
Creating temporary file "e:\编书\DirectX Rendering\code\sinWaveVertexShader\Debug\RSP000001.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Gm /EHsc /RTC1 /MLd /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /c /Wp64 /ZI /TP
".\sinWaveVertexShader.cpp"
]
Creating command line "cl.exe @"e:\编书\DirectX Rendering\code\sinWaveVertexShader\Debug\RSP000001.rsp" /nologo"
Creating temporary file "e:\编书\DirectX Rendering\code\sinWaveVertexShader\Debug\RSP000002.rsp" with contents
[
/OUT:"Debug/sinWaveVertexShader.exe" /INCREMENTAL /NOLOGO /DEBUG /PDB:"Debug/sinWaveVertexShader.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 d3d9.lib d3dx9.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
".\Debug\sinWaveVertexShader.obj"
".\Debug\Terrain.obj"
".\Debug\zfxd3dUtility.obj"
]
Creating command line "link.exe @"e:\编书\DirectX Rendering\code\sinWaveVertexShader\Debug\RSP000002.rsp""
Output Window
  
Compiling...
sinWaveVertexShader.cpp
Linking...
Results
  
Build log was saved at "file://e:\编书\DirectX Rendering\code\sinWaveVertexShader\Debug\BuildLog.htm"
sinWaveVertexShader - 0 error(s), 0 warning(s)